Node-based on the web,
built to ship.
cables.gl is a great browser-based node editor for real-time visuals. nuflo is built for production 3D on the web: studio-grade PBR and glass materials, a signal model at its core, a real code escape hatch, and an export you host yourself with no vendor runtime.
| Feature | nuflo | cables.gl |
|---|---|---|
| Visual node editor in the browser | Yes | Yes |
| Real-time renderer | WebGPU + WebGL2 fallback | WebGL |
| Studio PBR / glass / iridescent materials | Yes | Build from shader ops |
| Continuous signals as a first-class model | Yes | Op-graph wiring |
| Drop into code anytime | Yes | GLSL ops |
| Export to a self-hosted component (no vendor runtime) | Yes | Embed via cables |
| Free plan | Yes | Yes |
Materials that look expensive
PBR, glass, thin-film iridescence, studio lighting and bloom ship as nodes — the high-end render, without assembling it from shader ops.
Signals at the core
Scroll, pointer and time are continuous values you pipe anywhere in the graph — a first-class signal model, not just patch wiring.
Yours to host
Export a standalone <nf-scene> component you serve from any CDN — no production dependency calling back to a platform.
Where cables.gl is strong
cables.gl is free, fast to play with, and has a lively live-visuals and creative-coding community — for VJ sets, generative art and quick WebGL experiments it's a joy. nuflo leans toward production: studio materials, a signal model, a code escape hatch and self-hosted output for 3D you ship on a real site.
Build it in 3D.
Start free in your browser — design a scene, drop it into any page.
Get Started for Free