Three.js power, without
starting from scratch.
Three.js is the library you build everything on top of — every camera, material and interaction is yours to write. nuflo is a visual builder on a real-time renderer: skip the boilerplate, and drop into code whenever you want it.
| Feature | nuflo | Three.js |
|---|---|---|
| Visual editor + live preview | Yes | No |
| Write code directly | Yes | Yes |
| Node-graph materials & effects | Yes | DIY in code |
| Built-in signals & interaction | Yes | DIY in code |
| Render presets (PBR, glass, bloom, tonemap) | Yes | Assemble yourself |
| Time to first interactive scene | Minutes | Hours+ |
| Full low-level control | Yes — code escape hatch | Yes |
| Exports a self-contained web component | Yes | You bundle it |
Skip the boilerplate
No renderer setup, no resize handlers, no render loop to maintain. Start from a scene that already works and shape it visually.
Drop to code anytime
nuflo isn't a walled garden. When you need a custom shader or a bespoke node, the code editor is one click away — full control, no abstractions in your way.
Batteries-included rendering
PBR, MatCap, thin-film iridescence, studio lighting, bloom and tone mapping ship as nodes — the expensive-looking studio render, without assembling a pipeline.
Where Three.js is strong
Three.js is a flexible library with limitless control and zero lock-in — if you're building a bespoke engine or need to own every line of the render loop, write it directly. nuflo gets you to a polished, interactive scene far faster, and still lets you drop into code when you need it — many people prototype in nuflo and export, or use both together.
Build it in 3D.
Start free in your browser — design a scene, drop it into any page.
Get Started for Free